local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 22115
L0_1.ActorAlias = "22115"
L1_1 = {}
L1_1.q2211501 = 2211501
L1_1.q2211502 = 2211502
L1_1.q2211503 = 2211503
L1_1.q2211504 = 2211504
L1_1.q2211505 = 2211505
L1_1.q2211506 = 2211506
L1_1.q2211507 = 2211507
L1_1.q2211508 = 2211508
L1_1.q2211509 = 2211509
L1_1.q2211510 = 2211510
L1_1.q2211511 = 2211511
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1624
L2_1.alias = "Npc1624"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22115NPCBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1624Data = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 221150403
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 221150404
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.PaimonReminder = L2_1
L0_1.Datas = L1_1
return L0_1
